#ifndef __LOCAL_STRING_UTIL_H__
#define __LOCAL_STRING_UTIL_H__

#include "cocos2d.h"
#include <vector>
#include <string>
#include "utils/Singleton.h"
USING_NS_CC;

class LocalStringUtil : public Singleton<LocalStringUtil>
{
public:
	LocalStringUtil();
	~LocalStringUtil();

	const char * getLocalString(const char * keyName);
private:
	__Dictionary * dic;
};

#endif